What's New with Game Art Guidebook? Dive into this Month's Recap!


Hey there!

Hope this email finds you well! I just wanted to catch up and share a monthly recap along with plans for the future.

๐ŸŽจWorking With Color Chapter Updated

๐Ÿ“šTable of Contents Sneak Peek

๐Ÿ‘จโ€๐Ÿ’ปBehind the Scenes
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Upcoming new chapter on creating 3D scenes in Blender for concept art, including some techniques for working with line art. 3D apps can really boost your workflow:

๐Ÿ”ฎ What's on the Horizon

Looking ahead, there are some exciting developments in the pipeline. Expect more interactive content and in-depth tutorials, including a brand new chapter dedicated to mastering light and shadows.
Here's a quick GIF demo of the interactive cube in the "Light and Shadows" chapter:

You'll be able to drag this cube and see how the shadows work, right in the e-book pages!

So, I'll keep you updated โ€“ stay tuned! โ€‹
If you have any questions, ideas, or just want to chat about art, hit reply โ€“ Iโ€™m here for you.
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P.S. Just uploaded my latest project in full resolution + simple animation on Behance โ€“ by the way, it's the best place to share your portfolio, so let's connect there!๐Ÿ“š

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Best,

Ruslan Kim

P.S. Click on the book picture below if you need the reference where this email came from :)

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Game Art Guidebook Waitlist

Read more from Game Art Guidebook Waitlist

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